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DAILy AI Curriculum and STEP Researchers in the NY Times

By Eric Klopfer / February 6, 2023

Natasha Singer, a technology reporter in the Business section of the New York Times, highlighted the work of the MIT STEP Lab’s Everyday AI PD program in the article “At This School, Computer Science Class Now Includes Critiquing Chatbots.”   The article describes how NYC Public Schools is training computer science Read more…

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CLIx Award Info

CLIx Recognized in 2019 Open Education Awards

By Colleen Laude / September 11, 2019

The Connected Learning Initiative (CLIx) was recognized by the Open Education Awards for Excellence as 2019 Winners of Resources, Tools, and Practices for Open Collaboration. See the Open Education Consortium Page for more information about the Open Collaboration award for CLIx and other educational groups worldwide!

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Connected Learning Summit: Keynote Speakers Announced

By Colton Laferriere / June 17, 2019

Eve Ewing and Tracy Fullerton have been announced as the keynote speakers for the 2019 Connected Learning Summit. Ewing is a sociologist focused on social inequality in education. Fullerton is an experimental game designer, professor, and director of the USC Games program. The summit will be hosted at UC Irvine’s Read more…

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Quests, Badges, and XP: How Teachers Are Using Digital Games

By Eric Klopfer / October 5, 2018

The Education Arcade was featured in the news story, “Quests, Badges, and XP: How Teachers Are Using Digital Games” in Education Week recently. The story focuses on how teachers are using games in the classroom. Many of the examples are drawn from work in The Education Arcade. While the title Read more…

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Inaugural Connected Learning Summit

By Eric Klopfer / September 1, 2018

The first annual Connected Learning Summit was held at MIT this summer. This new conference, co-organized by the MIT Scheller Teacher Education Program/The Education Arcade and UC Irvine, combines themes and structures from past conferences including Games Learning + Society, the Sandbox Summit and Digital Media and Learning. The Connected Read more…

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