The MIT Scheller Teacher Education Program

And The Education Arcade

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PLAYFUL, POWERFUL LEARNING

Our Mission

The MIT Scheller Teacher Education Program and The Education Arcade focus on creating playful, powerful learning experiences using the affordances of new educational technologies. We leverage design-based research to study and develop solutions to pervasive challenges in teaching and learning
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Design and Create New Experiences

We use games and other tools to help kids experiment, explore, and build math and science skills.

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Implement and Scale Experiences

We use technology to create powerful learning environments in schools, in the home, and in the community.

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Develop Capacity for New Experiences

We work with schools, governments, NGOs and other organizations to help them learn new design and development skills and build teacher support capacity.

We Create Games, Platforms and Curriculum

We Create Games, Platforms and Curriculum

Choose a category to get started.  Or see them all on the projects page.

We Teach Teachers

We Teach Teachers

We offer courses for MIT students, professional development and school partnerships.

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Courses

We offer courses for MIT students in education, educational technology and games.  We also have online course offerings. 

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Teacher Licensure

We offer an option for teacher licensure for MIT undergraduates.  We also offer a range of other course sequence options.

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Professional Development

We offer options for professional development for teachers from days to weeks on campus and online.

Latest News

Latest News
Here is what is going on in The Scheller Teacher Education Program and The Education Arcade.
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Connected Learning Summit: Registration Now Open!

Join a gathering of innovators harnessing emerging technology to expand access to participatory, playful and creative learning. The Connected Learning Summit will be a virtual event held from July 7th– July 30th. Please register here: Read more…

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CLEVR publishes paper in Virtual Reality Journal

Cigdem Uz-Bilgin and Meredith Thompson of the CLEVR project have recently published a paper in the journal Virtual Reality.  Processing presence: how users develop spatial presence through an immersive virtual reality game Cigdem Uz‑Bilgin1  · Meredith Thompson1 Received: 1 September 2020 / Accepted: 13 Read more…

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Open Position: PD Designer

MIT is developing an inclusive AI literacy curriculum for middle school in collaboration with schools in the U.S., the UAE and other countries worldwide, ensuring that it supports a diversity of learner interests and needs. Read more…

Connect With Us

Connect With Us
How to find The Scheller Teacher Education Program and The Education Arcade.

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Contact Info

700 Technology Square, Suite 328

Cambridge, MA 02139

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