The Collaborative Learning Environments in Virtual Reality (CLEVR) project is designed to create immersive virtual reality learning experiences that can be used in today’s classrooms. CLEVR is a partnership between the Education Arcade and the MIT Game Lab, and is supported by Oculus. We are developing a collaborative educational game using immersive 3DVR to help teams of high school students learn cell biology called Cellverse.
Thompson, M., Wang, A., Roy, D., Klopfer, E., (2019) submitted Frontiers in Robotics and AI
Thompson, M. (2018) Making Virtual Reality a reality in classrooms. THE Journal. January 11 2018.
Thompson, M., Olivas-Holguin, H., Wang, A., Fan, J., Pan, K., Vargas, D., Gerr, J. (2018). Rules, Roles, and Resources: Strategies to Promote Collaboration in Virtual Reality Contexts. CHI 2018 “Novel Interaction Techniques for Collaboration in VR Workshop”.