Eric Klopfer is Professor and Director of the Scheller Teacher Education Program and The Education Arcade at MIT. Klopfer’s research focuses on the development and use of computer games and simulations for building understanding of science, technology, engineering and mathematics. The games that he works on are designed to build understanding of scientific practices and concepts as well as critical knowledge, using both mobile and web-delivered game platforms. In the realm of simulations, Klopfer’s work focuses on students understanding complex systems through critical thinking and connecting computer programming with scientific practice and real-world issues. He is the co-author of the books “Adventures in Modeling,” “The More We Know,” and the upcoming “Resonant Games,” as well as author of “Augmented Learning.” His lab has produced software that includes the UbiqBio line of mobile biology games, the Massively Multiplayer game, and The Radix Endeavor, as well as platforms such as StarLogo TNG for modeling complex systems, Taleblazer for creating augmented realities, and Gameblox for making games online. His work also includes a series of Massive Open Online Courses known as edTechX, which cover educational technology and games. His work has been funded by federal agencies including NIH, NSF, and the Department of Education, as well as the Gates Foundation, the Hewlett Foundation, and the Tata Trusts. Klopfer is also the co-founder and past President of the non-profit Learning Games Network (www.learninggamesnetwork.org). Read his CV here.
Over the years I've collected many turtles, the iconic figure from the Logo language lineage dating back to Seymour Papert. I grew up in the age of Logo and was inspired to learn programming at an early age. The turtle continued on in Mitch Resnick’s work, and we maintain turtles at the heart of StarLogo.