Feeley designs and researches educational games and related technologies. Her areas of interest include participatory narratives, museums, STEM topics, and financial education. She was the project manager and co-designer for Vanished, a transmedia science mystery game/event co-developed with the Smithsonian, which reached more than 6,500 players. Past projects have included multimedia instructional materials for the National Science Foundation-funded Kids Survey Network, a program teaching statistics and data analysis to middle schoolers. She also co-designed the award-winning financial literacy games Farm Blitz and Bite Club for the Doorway to Dreams Fund. Feeley was the 2016 Fellow in Museum Practice at the Smithsonian Center for Learning and Digital Access, and holds a master’s degree in Technology, Innovation and Education from Harvard University.
Caitlin got her start in game development through live action role-playing games, and still makes time on weekends to chase down zombies with NERF guns like this one. Her gun reminds her that that a great game should engage us physically, emotionally, and intellectually. It also reminds her to always be prepared for zombies.