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[SL] In search of a StarLogo methodology



I have been tussling with a problem that I feel ought to have a general
solution, so let me try to formulate the problem and see what more
knowledgeable others might think.

Suppose you have two breeds (species), and you want to give breed A some
extra capacity or behavior that you think will give them a competitive
advantage over breed B, where "competitive advantage" is some function of a
creature's ability to find and use "resources" that are distributed over
the patches in their environment.  So far, so good.  But doesn't the
following problem potentially arise: the extra code or processing required
to give members of breed A the putatively advantageous behavior will take
time, time during which the B breed can be happily gobbling up limited
resources.  So, as with other postings to this list, my question seems to
be one of how to deal with the pseudo-parallelism in SL.  How do I organize
or arrange the code for breeds A and B in this kind of example in a way
that will ensure that an artifactual disadvantage for breed A will not
arise?

-------------------------
Dr. Gerald J. Balzano
Dept of Music
Teacher Education Program
Laboratory for Comparative Human Cognition
Cognitive Science Program
UC San Diego
La Jolla, CA 92093
(619) 822-0092
gjbalzano@ucsd.edu




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