TaleBlazer

A TaleBlazer script programmed with blocks.

TaleBlazer is a new rich Internet application from MIT's STEP lab to author smartphone location-based augmented reality (AR) games. Announced during summer '11 and demo'ed for the first time at CSCL in Hong Kong, it will break new ground in location-based AR game building. Features will include:

  • Visual blocks-based scripting - prevents syntax errors, while enabling programming of rich interactivity.
  • Interactive data layers and sampling - create models for player exploration and discovery of thought provoking scientific topics.
  • Conditional dialog creator - interact with characters in new ways; no more single-track conversations
  • No local installation - the TaleBlazer Game Maker will be entirely web-based for easier implementation in schools and elsewhere
  • Save to cloud, download to smartphone - logon with your account, and have instant access to games from any computer attached to the Internet, then play from any iOS or Android smartphone with GPS.

Vanished

Vanished is a "curated game," a format derived from alternate reality games (ARGs) for museums, being developed by Education Arcade for the Smithsonian museums in Washington D.C., with NSF funding. The game ran from April 4 through May 22 2011, and targeted middle school age kids in informal settings like afterschool programs.

StarLogo Nova

StarLogo Nova is the new online iteration of StarLogo, following in StarLogo TNG's footsteps. StarLogo Nova builds upon TNG's innovations, with several language refinements and new features, including:

StarLogo Nova Turtle

Createedit, and run games and simulations right in the browser, no installation necessary.

Share projects in public galleries for the world to see.

Collaborate on projects with other users.

Incorporate your own sounds and Collada format 3D models into your projects.

Organize code more clearly, with all runtime code now placed on breed pages.

Program agent interactions more easily with new Detection blocks.
Customize your breeds with user-created traits like energy, health, lives, inventory, etc.

Easily work with hundreds of agents, even on older computers or Chromebooks.

With no predefined agent limits, create 10,000 agents or more on powerful computers.

MIT STEP is pleased to offer several professional development opportunities for this exciting new tool this summer. Check the Workshops page for more information.

StarLogo TNG

StarLogo TNG 1.5 splash screen

Version 1.5. Download it here

Curriculum Materials HERE

StarLogo TNG is The Next Generation of StarLogo modeling and simulation software. While this version holds true to the premise of StarLogo as a tool to create and understand simulations of complex systems, it also brings with it several advances - 3D graphics and sound, a blocks-based programming interface, and keyboard input - that make it a great tool for programming educational video games.

Through TNG we hope to:

  1. Lower the barrier to entry for programming with a graphical interface where language elements are represented by colored blocks that fit together like puzzle pieces.
  2. Entice more young people into programming through tools that facilitate making games.
  3. Use 3D graphics to make more compelling and rich games and simulation models.

News

BioGraph

Biograph - A Complex Systems Lens
What is Biograph?
Biograph is a collaborative learning opportunity based on an NSF-funded, multi-year research study being carried out by the MIT Scheller Teacher Education Program and the University of Pennsylvania Graduate School of Education.The goal of Biograph is to improve introductory biology learning at the high school level by introducing complex systems topics as a unifying theme and encouraging students to interact with agent-based computer models designed to ‘bring to life’ complex systems ideas in biology. It is our hypothesis that this improved curriculum will, ultimately, better prepare students for college level instruction, and help to address common misconceptions in the biological sciences.
 

The Radix Endeavor

The Radix Endeavor is a multiplayer online game for STEM (science, technology, engineering, and math) learning in high school.

The game is funded by the Gates Foundation, and under development at the MIT Education Arcade in collaboration with Filament Games. The initial phase will cover topics in biology, algebra, geometry, probability, and statistics, providing students with a collaborative, social experience in a systems-based game world where they can explore how the world works and discover important scientific concepts.  

Play The Radix Endeavor!