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Big Fish-Little Fish
Discussion
Live Long and
  Prosper
Tit for Tat
Virus
Sugar and Spice
Nets Work
"Palmagatchi"   (Summer 2005)
 
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Games

Big Fish - Little Fish

Big Fish - Little Fish (BFLF) models a predator prey system. Some players are schools of big fish who need to eat little fish to survive, while other players are schools of little fish who must avoid the big fish to survive. Players can track their school size over time via numerical readouts and real time graphs. The challenge is to support as many fish as possible in the pond, and preserve species diversity.

Discussion

The Discussion simulation poses participants a statement that they must consider (e.g. "Technology has succeeded in changing classroom practices"). Participants individually rate their agreement or disagreement with the statement and provide a brief rationale. Then everyone must go around and make their case to the other players, and track how their own opinion and rationale changes in response to feedback from others.

Live Long and Prosper

Live Long and Prosper (LLAP) is a genetics simulation. Players take the role of an organism with a simple genome (between 1 and 8 genes) that is represented on their screens. Players quickly age and must produce offspring to survive. While players get points for surviving and reproducing, the game quickly becomes about trying to figure out what the genes stand for.

Tit for Tat
(Prisoner's Dilemma)

Tit for Tat is a fairly straightforward implementation of the problem of the Prisoner's Dilemma. Players have the choice of cooperating with or defecting against their partners to get points. While the "obvious" choice seems to be defection the game can enforce multiple meetings, small communities, and payoff changes that lead to the exploration of the evolution of cooperation.


Virus

Virus is the game that started it all. Everyone in the game starts out healthy. The goal is to meet as many people as possible without getting sick. Just how do you do that? That is what you must figure out. As the game proceeds some players get sick. Play again to try to determine how the virus works.

Sugar and Spice

Sugar and spice is a simple game of economics, loosely based on the artificial societies of Epstein and Axtell's Growing Artificial Societies. In this game sugar producers and spice producers must negotiate trades in order to survive. Along the way players must try to learn how the system works in order to optimize their trading strategies.

Nets Work

Nets Work is a simulation of social and information networks. Players form connections to others, over which they can pass messages. They will soon realize which message routes are more efficient, and will come to understand the dynamics of the network they have created. Teachers can now visualize the networks by downloading game data to PC using our Cerebrate software.

Coming Soon

  • "Palmagatchi" - Trying to keep a dynamic ecology of viritual creatures alive using principles of evolutionary biology.

 

 
 


MIT Teacher Education Program