The STEP lab has been developing and researching Augmented Reality games since 2003. These games include ones that are designed to take place outdoors over large spaces and others that take place indoors using wireless networks.
Outdoor
The STEP lab has been developing and researching Augmented Reality games since 2003. These games include ones that are designed to take place outdoors over large spaces and others that take place indoors using wireless networks.
Outdoor
Attached please find the UAP writeup regarding GPS under Windows Mobile. Highlites include:
1. Comparison and review of Pocket PC devices equipped with onboard GPS available in fall 2007
2. Proposal for filtering low quality GPS signals to improve OutdoorAR accuracy under certain circumstances
As of the CZA November Pilot Test (2007), the Editor is lacking the following functionality:
Auto-zoom rect
To use this feature, open an oar file with a text editor
Modify the xml field: "AutoZoomRectInGameCoordinates", denoted by the location (X, Y coordinate) of the upper left corner and by the height and width.
Team Dispersal
Editor v4.2 to Editor v5.0
This is an overview of the changes made between Editor 4.2 and Editor 5.0 compiled by RJ Silk. Please see attached document to view imbedded images.
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User Perspective Changes
The MIT Teacher Education Program, in conjunction with The Education Arcade, has been working on creating "Augmented Reality" simulations to engage people in simulation games that combine real world experiences with additional information supplied to them by handheld computers.
Overview