Designing Curricula for Games



Assignment (updated 2/15 with correction)

Having used Spore in class, you have developed some experience in playing this game. We've also heard that these types of Sim games are used in classrooms around the country (and around the world), with little evidence for learning. What do you think? How would you use this simulation in a learning context (could be a school, museum, community discussion, etc.)? Define an appropriate context, and describe how you would use this simulation to help people learn. Given your experience and the experiences of your classmates in learning the software, how would you introduce the software to the class. Describe the specific activities that you would do and what you would expect people to learn. Also provide information on the timescale you would do this on, and how you would assess what people have learned.


This should be presented as an approximately 5 page paper

DUE February 24