February 2011 Blog Entries

Our First Curated Game!

 Today's USA Today features an article about our forthcoming Curated Game, Vanished.  We've been working on this concept for years, so it's exciting that the time to play is at hand.  Please get all the middle schoolers in your life to sign up!  It's going to be a fun, educational time.  The gameplay itself is shrouded in mystery, but we're just witholding information for fun purposes!

StarLogo TNG Turns 1.5!

After two years of feature improvements and bug fixes, StarLogo TNG is finally turning 1.5!  The easiest and coolest way to program agent-based simulations and 3D video games is now even more powerful, with the addition of several new features including:

Yet More On Games With Many Faces

 I don't know if it's the fact that as an increasingly older adult, my pals are spread across the country/world, but I just love the emergence of games with many faces that are all connected up over the Internet.  My first real taste of this came through raiding in World of Warcraft.  No one's verbsets for interacting with the world overlap, but friends from all over can sit at terminals and interact.  I am also enthusiastic about the ideas behind Fusion, as I mentioned last time.  Well, last week, a new opportunity popped onto my radar: The Artemis Bridge Simulator.

Falling out of your chair optional.