AIG Workshop Daily Schedule - Dec 19-20, 2005

DAY ONE, Monday, Dec 19, 2005
| 8:45 | Participants arrive at Santa Fe Institute Gatehouse |
| 9:00 | Introduction to workshop, website, and facilitators. Discussion of protocols and facilities. * Participants: log-in to AIG website: - update email address - update password - fill-in Personal Information - take Poll on home page |
| 9:10 | Pre-workshop survey of interests and attitudes toward technology and gaming |
| 9:30 | Introduction to game programming concepts and StarLogo software |
| 10:10 | Break |
| 10:20 | Analysis and deconstruction of "Aliens Got My Grandma" game |
| 10:50 | Review of deconstruction flowchart for "Grandma" game |
| 11:00 | Aliens project Activity 1: Setting up the graphics layout Activity 2: Drawing the "ground" Activity 3: Placing and moving the cannon |
| 12:00 | LUNCH in the Gatehouse Group photo. |
| 12:30 | Aliens project Activity 4: Firing rockets and monitoring their progress Activity 5: "Start and Go" simultaneous button activation |
| 1:00 | Aliens project Activity 6a: Introducing the aliens and their movement Activity 6b: Creative experimentation session |
| 1:50 | Break |
| 2:00 | Aliens project Activity 7: Detecting collisions between rockets and aliens, and handling the results |
| 2:30 | Blogging by each participant: - what's working, unsure, and not working so far Overnight assignment: - install StarLogo at home (download or from provided CD) - access the AIG website from home - come up with 1-2 questions to ask in the morning - Optional: work more on the "Aliens" game, give a show-and-tell in the morning |
| 3:00 | End of Day One |
DAY TWO, Tuesday, Dec 20, 2005
| 8:45 | Participants arrive at Santa Fe Institute Gatehouse |
| 9:00 | Q&A, Show-and-Tell, and Review |
| 9:45 | "Centipede" analysis and deconstruction |
| 10:00 | Aliens project Activity 8: Adding explosion effects |
| 10:30 |
Aliens project |
| 11:30 | Aliens project Activity 12: Giving special behaviors to the aliens when they land on the ground |
| 12:00 | LUNCH in the Gatehouse |
| 12:30 | The Game Development Process - Flowchart and Anecdotes |
| 1:00 | Aliens project Activity 13: Adding mouse control to the game Activity 14: Adding mouse click detection to the game |
| 1:30 | Take-home assignments: Blog: What I learned from this workshop, what worked for me, what didn't, and what I want to know more about. Game development assignment: Either extend one of the games used in the workshop, or, create a new game from scratch. Upload your creation to Games Forum - Uploaded Games for all to see and comment on. |
| 1:40 | The "Defender" game analysis and reflection Break Open creative session, Q&A, Help session |
| 2:30 | Post-workshop survey |
| 2:45 | Certificate award ceremony Family, friends, and guests are welcome! |
| 3:00 | End of Day Two -- End of Workshop |
| Ongoing | AIG gamers should agree to "meet" each weekend on this AIG website to share new games they developed, information about other games they're playing, and to learn about new AIG game challenges to be announced. Watch for announcements of the next AIG workshop -- Level Two -- probably to be offered in February! Never stop playing. Never stop creating. Develop all of your skills as a genuine game creator. |


