Caitlin is interested in alternate reality games, game narrative, STEM topics, financial education, and playful learning. She has over 10 years of experience in educational research and development, primarily focused on informal learning experiences for underserved populations and young adolescents. She was the project manager and co-designer for Vanished, a transmedia science mystery game/event co-developed with the Smithsonian, which reached over 6,500 players. Past projects have included multimedia instructional materials for the NSF-funded “Kids Survey Network,” a program teaching statistics and data analysis to middle schoolers. She also co-designed the award-winning financial literacy games “Farm Blitz,” and “Bite Club” for Doorway to Dreams Fund. Caitlin holds a master’s degree in Technology, Innovation and Education from Harvard University.
Caitlin got her start in game development through live action roleplaying games, and still makes time to spend her weekends chasing down zombies with NERF guns like this one. Her gun reminds her that that a great game should engage us physically, emotionally, and intellectually. It also reminds her to always be prepared for zombies.