Teachers Share Experiences Using The Radix Endeavor

On Monday, November 17th at 3:30 PM ET, we will host a 'Tales from the Field' webinar featruing teachers using The Radix Endeavor.  They will share their expereinces using the game with students, highlight the teachers resources and reflect on how they connected game play to instructional objectives. WATCH THE RECORDING

Game Design Toolkit Available

The Learning Games Network (LGN) and FableVision have partnered to create the Game Design Tool Kit (GDTK), a free online resource designed to help teachers use game design more extensively in their curriculum. Offered as a series of resources, the GDTK is available for download by teachers at no cost as a comprehensive handbook.
Features of the Game Design Toolkit include:

  • A lesson plan guide;
  • Research and design prompts;
  • Step-by-step instructions; and
  • Discussion guides.
  • Implementation of the GDTK can be condensed into as brief of a span of time as a few days or can be spread out over a quarter or a semester.

DOWNLOAD THE GDTK HANDBOOK
DOWNLOAD THE GDTK CARD DECK 

Professor Klopfer to Host an Ask Me Anything on Reddit

Tuesday October 21 at 1:00 PM ET, Professor Eric Klopfer will host an AMA on Reddit.  Join the session and ask those buring questions you have about Educational Technology, game design or anything else you'd like to know. 

Radix Endeavor September Newsletter

The Radix Endeavor September Newsletter is out and includes important information about the AY 2014-2015 Pilot for our new game designed to support middle and high school math and science.  The newsletter includes updates on how teachers can use the game and how they might participate in the pilot, as well as registration details for the September 16th Radix Webinar. Check it out today and share with your colleagues!

REGISTRATION NOW OPEN for EdTechX: A series of online courses in educational technology

MIT's Education Arcade and Scheller Teacher Education Program are launching EdTechX, a series of six-week long MITx online courses on EdX.  Two of the four courses in the series are now open for registration: 

  • Design and Development of Educational Technology: (Starts October 8, 2014) This project-based course explores educational technologies and the theories underlying their development through interviews with experts in the field.
  • Introduction to Game Design: (Starts October 22, 2014) A practical introduction to game design and game design concepts, emphasizing the basic tools of game design: paper and digital prototyping, design iteration, and user testing.

 
From theory to application, the EdTech XSeries will help learners understand, design, develop, and implement a variety of educational technology to enhance learning for all. The EdTech XSeries will highlight how education and educational tools are evolving and position participants as thought-leaders and implementers in this fast-growing field.  Each of the courses is project-based, incorporates collaborative group as well individual work, self-assessment as well as peer review, and concludes with a culminating project. Each course is taught by an MIT Professor and as is supplemented with interviews in the field with some of the world’s leading experts sharing their insights.
Three levels of registration are available. Participants can audit the course or earn an honor code certificate at no cost.  Or, for a nominal fee, participants can receive an ID verified certificate.
 

August Workshops for Teachers

Formal and Informal educators have a few more opportunties to participate in Education Arcade and Scheller Teacher Education Programs (STEP)  workshops this summer. Register today for the session that means your scheduling and personal development requirements:

  • August 1 Introduction to Programming with StarLogo Nova – – a fun, hands-on workshop for teachers interested in learning how to program 3D games and/or science simulation models using StarLogo Nova, an online educational software tool with a graphical programming interface.
  • August 6 Introduction to Programming with StarLogo Nova – a fun, hands-on workshop for teachers interested in learning how to program 3D games and/or science simulation models using StarLogo Nova, an online educational software tool with a graphical programming interface.

Global Kids Students Share TaleBlazer Project with First Lady

Our TaleBlazer team has been working with Global Kids over the past year to develop curriculum for after-school programs in which students develop digital literacy. Working in teams, students collaborate to make direct connections to the communities in which they live through the authoring of location-based augmented reality mobile games.  Two students, Annie Willis and Shavonne Campbell, were recently afforded the opportunity to showcase their work at the National Summer Learning Day Celebration. The two New York City high school students represented one team of seven students that developed a TaleBlazer game about Jackie Robinson and Brooklyn's Ebbets Field. As part of the event, Willis and Campbell met and demonstrated their game for First Lady, Michelle Obama.
 
WATCH THE VIDEO

Summer Workshops for Students, Teachers, and Mentors

The Education Arcade and Scheller Teacher Education Programs (STEP) at MIT will be hosting a series of events this summer for secondary school teachers interested in using games, simulations and programming tools with their students.  Register today for the session that means your scheduling and personal development requirements:

Daylong Workshop, Using Games in the HS Classroom

On Thursday, June 26, 2014 from 9 am - 3:30 pm, The Radix Team is hosting a one-day professional development session that will address many of your questions about using an online game for STEM learning within the classroom environment. This fun, hands-on workshop on the MIT campus will address:

  • How games can be used to set the context for or reinforce difficult concepts
  • The learning standards addressed in The Radix Endeavor
  • How scaffolding is addressed within specific quest lines
  • In-game assessments
  • Reports and built-in teacher monitoring tools
  • Options for enrolling in the Radix Pilot

REGISTER TODAY

MIT App Inventor Summit to Take Place July 17 & 18

Registration for the MIT App Inventor Summit is now open. The MIT App Inventor Summit is the annual gathering of the world-wide App Inventor community. Hosted by the MIT Center for Mobile Learning and the MIT Computer Science and Artificial Intelligence Laboratory (CSAIL), this summit brings together a diverse range of individuals, including: research scientists; educators from formal and informal settings; NGO staff members; computer scientists; representatives from industry; entrepreneurs; and others. The intimate size, exhilarating program, and accomplished attendees make the MIT App Inventor Summit the ideal opportunity to share current work, form new collaborations, and stay abreast of the latest developments within the MIT App Inventor community. REGISTER TODAY